Skidrow vs the ISO Scene Part #2

Some news from the ISO Games Scene War.

On December 21st, Reloaded started to proper several releases of SkidRow for the following reason:
Proper Note:
~~~~~~~~~~~~
SKIDROW did not crack the securom protection, but patched the activation
routine to bypass the protection. This is not an accepted method for a
crack.
Included is a proper crack with the securom protection removed. Unlike the
previous release, this update also works with savegames from the original
release.

So, the idiot from Skidrow answered:
_ _ ¯ ¦
_ ¯ ¯_ _¦¯¯¯¦_ ¦ _¦¯¯¯¦_
¦ ¦_ ¦_ ¦ _¦¦ ¯ ¦_ ¯¯¦¦¦__ ¦ _¦_ ¦¦_
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¦¦¦¦¦ ¦ ¦¦¦¦¦¦¦¦ ¦ ¦¦¦¦¦_¦¦¦¦¦¦¦¦¦ ¦ ¦¦¦¦ ¦¦¦¦ ¦ ¦¦¦¦¦¦¦¦¦ ¦ ¦¦¦¦ ¦¦¦¯_¦¦¦_¯¦¦¦
¦¦¦¦¦ ¦¦¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ ¦¦¦¦ ¦¦¦¦ ¦¦¦¦¦¦¦¦¦¦¦ ¦ ¦¦¦¦ ¦¦¦¦¦¯ ¯¦¦¦¦¦
¯¦¦¦ _¦¦¦¦¯_¦¦¯ ¦¦¦¦¦¦¦¦¦¯ ¦¦¦¦¦__¦¦¦¦_¦¦¯ ¦¦¦¦¦ ¯¦¦¦ ¦¦¦¯ ¦¦¦¯ ¦ ¦ ¯¦¦¦
¦ ¯_¦¦¯¯ ¦¯ _¦¦¦¦¯ ¦¯ ¦ ¦¦¦¦¦¯¯¯ ¯ ¦ ¦¦¦¦¦¦ ¦ ¯¦¦_¦¦¯ ¦ ¦¯ ¦ ¯¦
_¯¯ ¦ _¦¦¦¯¯ ¦ ¯¦__¦¯ ¯¯¦¦¦¦___¦¯ ¦ ¯¯¦¦¦_____¦¦¯ Eboy
¯__¦¯ ¦¯¯ ¯¯¯¯¯¯
S K i D R O W
_¯ -> T H E L E A D i N G F O R C E <- ¯_
¯_ _¯
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯ ¯ proudly presents ¯ ¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
¦ ¦¦¦¦¦¦¦¦¦¦¦¦ Oddworld: The Oddboxx / Oddworld Inhabitants ¦¦¦¦¦¦¦¦¦¦¦¦¦ ¦
¦___________________________________________________________________________¦
¦ ¦
¦ RELEASE DATE : 22-12-2010 PROTECTION : Steam ¦
¦ GAME TYPE : Action DISKS : 1 DVD ¦
¦ ¦
¯¦¦¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¦¦¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯ ¯
¯¦¦ Release Notes: ¯¦_ ¦ ¦
_¦ ̦ _________________¦¦_ ¦ ¦
¦ _¦¯ ¦ ¦ ¦
¯¯¯ ¦ ¦ The Skid Rowdies are looking new blood to fill up the ranks. ¦ ¦
¦ ¦ We're a professional team of dedicated sceners with big mark ¦ ¦
¦ ¦ under sceners. We believe on the ground idealism of the root ¦ ¦
¦ ¦ of the real old school scene. We do all this for fun and ¦ ¦
¦ ¦ nothing else. We don't earn anything on our hobby, as we do ¦ ¦
¦ ¦ this for the competition and the heart of what got the scene ¦ ¦
¦ ¦ started in the mid eighties. ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ If you think you got something to offer, then don't hold back ¦ ¦
¦ ¦ on contacting us as soon as possible. ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ _______ __ ___ _____ /__ ¦ ¦
¦ ¦ / |/ /_/_| _ / /_ / / ¦ ¦
¦ ¦ / /| / / //| | //_// / / / / / / ¦ ¦
¦ ¦ / | / | |_ / / / /_/ / /// / ¦ ¦
¦ ¦ ____/|_|___/|___/ / /_/_/__/_/____/ ¦ ¦
¦ ¦ twice the fun / double the trouble ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ -------------------------------------------------------------- ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Special Note: ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Dear RELOADED, ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ We like how you turned your own "serious" discussion into a ¦ ¦
¦ ¦ questionalble discussion. ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ You did take the chance to proper our latest SecuROM releases, ¦ ¦
¦ ¦ but you were a bit too fast on doing so. Simply because your ¦ ¦
¦ ¦ own cheesy methods of dealing with SecuROM. Yes, you reverse ¦ ¦
¦ ¦ the protection, unless the game feature VM triggers. Those you ¦ ¦
¦ ¦ choose to emulate the exact same way as we did those SecuROM ¦ ¦
¦ ¦ releases we released this month. ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ You call us stealers of this SecuROM method, but we haven't ¦ ¦
¦ ¦ stolen anything. So stop doing that! The funny thing is that ¦ ¦
¦ ¦ we have looked at your Steam emulator code that exactly match ¦ ¦
¦ ¦ the public available source code on cs.rin.ru. Stealing have ¦ ¦
¦ ¦ another meaning now, doesn't it? ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ You had the same fight with other groups in the past, when ¦ ¦
¦ ¦ someone propered your SecuROM method, but in the end, these ¦ ¦
¦ ¦ same groups found out that they had to emulate those VM calls ¦ ¦
¦ ¦ themselves or else they were unable to win future SecuROM ¦ ¦
¦ ¦ releases from you. ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ We choose to call it evolution of time, as you yourseles have ¦ ¦
¦ ¦ been focusing on speed rather than proper reversing. The ¦ ¦
¦ ¦ problem is that the scene started to race with the P2P/WEB ¦ ¦
¦ ¦ persons/groups as the public don't care about if a game is ¦ ¦
¦ ¦ properly reversed or not. They just want to play games that ¦ ¦
¦ ¦ works without any triggers tampering with the enjoyment of the ¦ ¦
¦ ¦ games. Sadly you have taken a huge step in that direction with ¦ ¦
¦ ¦ your activation of Tages, Solidshield, Solidshield 2, Themida ¦ ¦
¦ ¦ and of course SecuROM VM calls. ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Releases like these examples(real list is quite long): ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Naild-RELOADED ¦ ¦
¦ ¦ ---------------------------------------------------------- ¦ ¦
¦ ¦ Soldshield 2 - Game not cracked(untouched), just activated ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Need.for.Speed.Hot.Pursuit-RELOADED ¦ ¦
¦ ¦ ---------------------------------------------------------- ¦ ¦
¦ ¦ Soldshield 2 - Game not cracked(untouched), just activated ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Fifa.Manager.11-RELOADED ¦ ¦
¦ ¦ ---------------------------------------------------------- ¦ ¦
¦ ¦ Soldshield 2 - Game not cracked(untouched), just activated ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Two.Worlds.II-RELOADED ¦ ¦
¦ ¦ -------------------------------------------------------- ¦ ¦
¦ ¦ Activation - Game not cracked(untouched), just activated ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Blazblue.Calamity.Trigger-RELOADED ¦ ¦
¦ ¦ ------------------------------------------------------------ ¦ ¦
¦ ¦ TheMedia - Game not cracked(prot on game exe intact), loader ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Risen-RELOADED ¦ ¦
¦ ¦ --------------------------------------------------------- ¦ ¦
¦ ¦ Solidshield - Game not cracked(untouched), just activated ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ The.Chronicles.of.Riddick.Assault.on.Dark.Athena-RELOADED ¦ ¦
¦ ¦ --------------------------------------------------------- ¦ ¦
¦ ¦ Solidshield - Game not cracked(untouched), just activated ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ James.Camerons.Avatar.The.Game-RELOADED ¦ ¦
¦ ¦ --------------------------------------------------------- ¦ ¦
¦ ¦ Solidshield - Game not cracked(untouched), just activated ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ We could continue, but what's the point? You know, you write ¦ ¦
¦ ¦ about holes that should been kept in the dark, so the ¦ ¦
¦ ¦ protection developers wont close them. Pretty silly remark as ¦ ¦
¦ ¦ you already mentioned that P2P/WEB people already have found ¦ ¦
¦ ¦ these holes themselves. You actually seem to know much more ¦ ¦
¦ ¦ about the P2P/WEB than the scene you're releasing in. ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ We're not living in year 2000 anymore, a period with "heavy" ¦ ¦
¦ ¦ protections mostly known as CD checks. It's soon 2011 and ¦ ¦
¦ ¦ your method thinking in your nfo is still in the past, but ¦ ¦
¦ ¦ why spend hours and hours reversing something, when the end ¦ ¦
¦ ¦ result is a 100% working game release anyway? Well you ¦ ¦
¦ ¦ already answered that question with the bunch of releases we ¦ ¦
¦ ¦ mentioned above. Quality takes time, then why do you yourself ¦ ¦
¦ ¦ use cheap ass methods? ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ We will promise to stop the releases of future SecuROM titles ¦ ¦
¦ ¦ done this way, if you promise to stop your own activation ¦ ¦
¦ ¦ method. It's in the same league. ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Go "group request" nuke those activation releases of yours and ¦ ¦
¦ ¦ we will do the same with our SecuROM cracks. It's just that ¦ ¦
¦ ¦ simple. ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ -------------------------------------------------------------- ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ On with the game release information: ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ The Oddboxx is bundle of all of Oddworld Inhabitants ¦ ¦
¦ ¦ critically-acclaimed, award-winning classics, Abe's Oddysee, ¦ ¦
¦ ¦ Abe's Exoddus, Munch's Oddysee and Stranger's Wrath both ¦ ¦
¦ ¦ available for the first time to PC owners. ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Spanning thirteen years of one-of-a-kind gaming experiences, ¦ ¦
¦ ¦ this package aims to give fans old and new an affordable and ¦ ¦
¦ ¦ convenient way to enjoy these games once again, with a few new ¦ ¦
¦ ¦ additions and enhancements. ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ ¦ ¦
¯¦¦¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¦¦¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¦¯ ¯
¯¦¦ Install Notes: ¯¦_ ¦ ¦
_¦ ̦ _________________¦¦_ ¦ ¦
¦ _¦¯ ¦ ¦ ¦
¯¯¯ ¦ ¦ 1. Unpack release ¦ ¦
¦ ¦ 2. Mount image or burn it ¦ ¦
¦ ¦ 3. Install ¦ ¦
¦ ¦ 4. Copy the cracked content from the SKIDROW folder on the DVD ¦ ¦
¦ ¦ to the main installation folder and overwrite ¦ ¦
¦ ¦ 5. Play the game ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ The Skid Row family wish you and your family a merry christmas ¦ ¦
¦ ¦ and a happy new year. See you in 2011! ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Support the companies, which software you actually enjoy! ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ ¦ ¦
¯¦¦¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¦¦¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯ ¯
¯¦¦ Greetings: ¯¦_ ¦ ¦
_¦ ̦ _________________¦¦_ ¦ ¦
¦ _¦¯ ¦ ¦ ¦
¯¯¯ ¦ ¦ Salutes to our old Amiga friends from: ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX ¦ ¦
¦ ¦ DCS - CRYSTAL - ZENITH - ACCESSION - ALPHA FLIGHT - PRODIGY ¦ ¦
¦ ¦ THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ Salutes to our new friends in: ¦ ¦
¦ ¦ ¦ ¦
¦ ¦ UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK ¦ ¦
¦ ¦ FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS ¦ ¦
¦ ¦ ¦ ¦
¦_¦________________________________________________________________¦_¦
¯¯¦¦_ Logo and layout by: Eboy/SAE _¦¦¯¯
_¯¯¯¦_ ̦¦¦ Last updated 21/07/2007 by [XXX] ̦¦¦ _¦¯¯_
¯_ ¯¯¯¯¯ ¯ ¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯ ¯ ¯¯¯¯¯ _¯
¯ ¯

Finally, on December 31st, we have the new answer of Reloaded about all of this:

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Divinity II - The Dragon Knight Saga Update v1.4.3 Cracked *PROPER*
(c) Focus Home Interactive

12/2010 :..... RELEASE.DATE .. PROTECTION .......: Securom
- :.......... DISC(S) .. GAME.TYPE ........: RPG

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Proper notes:
~~~~~~~~~~~~~
The SKIDROW release uses a loader, which is not allowed by any scene rule,
an issue that was already covered in an earlier nfo.

SKIDROW, pressured by this, decided to argue by spreading irrelevant,
speculative, and unfactual information about our work. We didn't know whether
to laugh or to cry at this latest round of misinformation. One thing that
makes us smile, is that the more they try to explain, the more they reveal
themselves to understand little or nothing about Securom, or indeed any of
the other copy protections mentioned. It also reveals that while they have
permission to use an old group name, and are using the word 'scene' a lot,
they are quite new to it, and understand little of what it is about.

For those who have not read the propaganda, here is a short summary of the
main points. According to SKIDROW:
- RELOADED cracks are bad, because SKIDROW does not understand how they work.
- SKIDROW cracks are good, because they do not know how to do it any better.
- End users, who are not contributing anything to the scene, do not
understand any of this anyhow, and do not care if they use good cracks or
bad ones.
- Conclusion: we're allowed to do whatever the hell we want, including bad
cracks.

To SKIDROW:

As you say we are not living in the year 2000 anymore. But there are at least
three groups who are able to crack Securom in a proper way. Just because it
is too hard for you does not make it acceptable to ignore rules, and start
using loaders for this protection.

We are not really sure why you would go off-topic and bring in examples of
all other copy protections in your nfo. Well actually, we do: you're hoping
that people will get distracted and buy it. But it does leave you with a
bunch of claims that you are not able to prove technically.
Especially when you start talking about copy protections such as Solidshield,
for which you have never demonstrated any ability to crack. The issue that
we were talking about is Securom. Basically everything you say in your nfo
is a complete fabrication, it is without proof, and although we should not
have to defend ourselves against mud slingers such as yourselves, we will
address some of the lies below.

First of all we will say something about our Solidshield cracks, because it is
obvious that you do not understand how Solidshield works at all. If you had
ever cracked any Solidshield game instead of using unprotected exes, you
would know that dvm.dll contains tables with VMed functions for all protected
modules.
That is also why these DVM files are so big (~100MB). In our cracked
releases, the replacement dll is ~100KB. Perhaps you think we stumbled upon
some fantasy land, overflowing with unprotected russian files, rode a
unicorn, did some magic, and packed encrypted VM tables from 100MB to 100KB.
If you would debug it you would see that our dll only decrypts modules in
the same way as Solidshield does and it redirects stolen functions to
completely rebuild functions, but you appear incapable of even doing that on
your own.
In the cases of Risen and Riddick you claim we did 'activation', but both
cracks are complete rebuilds. In fact Risen does not even have activation,
but a TAGES DVD-Check. There is not even any activation method present, so
how could we activate something without activation? Magic & unicorns again?
We'll chalk up this lie to a mistake, as it is also besides the point if we
did activation keygens for SS1 and SS2.
Keygens were always allowed and are often times the best solution, as they
break the copy protection on its own premise, by actually activating the
product. Many times they even work for updates, which is great, unless your
main concern with updates is to patch every one for points. But if you are
seriously arguing against activation keygens, you are also arguing against
regular keygens, and indeed serials. So, better get patching, eh?

About our steam emu. We are not sure what exactly the emu of cs.rin.ru does,
but we do understand that you have spent a fair amount of time perusing that
particular forum community, and to put it mildly, learning from their
experiences. The claim sure does seem like a big case of "takes one to know
one", but last time we checked TASM could not compile C++ files.

Now we can finally go back to the real issue, Securom. You make a lot of
bold statements and strange comments in your nfo:
1) Our method is "cheesy"? Come on. We seriously doubt that you even
understand our cracks, but since we are cool guys, we will provide a brief
description of how we make them, so that perhaps you may at last understand.
We:
- remove all pieces of x86 code that makes the game dependent on Securom
section(s)
- remove all references to relocated code that exists in isolated memory
blocks
- decompile (look up the word in a computer science dictionary) all VM
programs and rebuild the original x86 code
2) You speak of 'vm triggers'. What is a VM trigger? Could it be a simple VM
call? Could it be that you are calling the SMS module a VM trigger?
Either way, in our cracks we rebuild all VM functions, including a few custom
functions that only appear in certain games.
SMS, DFE and DFA systems are obviously emulated because the games heavily
rely on it. Unless you completely rewrite parts of the game code there is
no way to remove it. If you have problems understanding this concept, just
think of your steam cracks that are still filled with original code
(integrity checks, system checks, etc).
How can you possibly say we emulate the exact same way as you do? Only
people who have no clue about Securom would make such ludicrous claims.

In conclusion, SKIDROW has proven that they do no care about the scene or
its rules. To them, the scene is not about sharing with people who
contribute, but about becoming the darling of leechers by breaking rules and
slandering the competition. As a means to an end, it is apparently their
strategy to provide no evidence for claims that are at best misleading, but
most of the time just direct and factual lies.

To everybody else: Have a happy new year !

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1. Unrar.
2. Install the update.
3. Copy over the cracked content from the /Crack directory to your
bin directory.
4. Play the game.
5. Support the software developers. If you like this game, BUY IT!

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To be continued...


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