Skidrow vs the Scene: a new war for the ISO scene?

It’s a good question according to what happened the last days.

On December, 16th an anonymous person/group released a NFO file to explain why nobody should trust Skidrow. It’s true that since the Assassin’s Creed 2 « event » when they were accused of crack steal, it’s hard to have a good opinion about that team. It’s true that some « watermark key pair »s from Dormine work were found in their releases. Moreover, I managed to talk with Dubmood from Razor1911 about this topic during the MAiN Party #5 and he agreed that there is a problem with the current Skidrow.
Indeed you can check two prods from Razor 1911 which show this embarrassment:

  • StarCraft 2 cracktro: http://www.pouet.net/prod.php?which=55471 Press F2 when you see the gears.
  • Insert No Coins: http://www.pouet.net/prod.php?which=55991 Press F12.

Thank you Rez: you’re the best !

So, here is the original NFO:

Dear Skidrow, i know you think all people are fullish to
believe your lies. That you're cracking all your releases by
yourself, that you've never stole any piece of code from
anyone (especially russians), that all your cracks are
awesome, even if they don't work the way they should...
but hey - who will care, right?

Wrong. Because there are some people in the scene who care
about quality and who stand on guard of scene rules. And what
do we see looking at your releases? « WTF is that? » – that only
comment that fit here.

Lets see your recent securom releases. Omg, is that firts real
securom crack from Skidrow? BEEP!!! Wrong. It’s an emu-crack,
witch does not fit in any scene standards and any real scene
group wouldn’t release that kind of crap. All your recent
securom cracks starting from Gothic 4 update emulates the
protection and should be nuked, because you havent cracked
anything there. You know that method from russian p2p group
and you are still stupid enough to claim that Reloaded used
files from russian version. If you would understand what is
a DFA feature in securom, you would know from where and why
that files « magically appeared » in Reloaded crack.

But there is one thing we admire in your work… We call it
« NFO Propaganda ». The shit you write there is amazing. We
know that you want people to adore you, but you’ve crossed
the line of reasonability. You try to turn your every mistake
into gamebug or some other thing, but it’s NEVER your fault.
Guys, seriously, people laugh from your crackfixes. « Another
day, another crackfix from Skidrow. » For love of God, learn
to test your shit before releasing it. We know that things
may get complicated when putting together pieces of stolen
code, but still.

And last thing… have you maybe concidered to stop stealing
and start making your own cracks? All your solidshield and
ubidrm cracks were stolen. It was mentioned by some groups it
their nfos, but noone reacted to it. You even admited that you
have stolen Assassins Creed 2 code from russians and the
evidence was inside your « crack ». Does noone see this? If they
done it once they would do it again, and again, and again…

Now a message to all real sceners:
Start caring for quality of releases! Skidrow floods the scene
with worthless releases with stolen cracks and nobody care.
They win in charts they’re releasing for themselves and you
think it’s normal? Wake up!

And yesterday, Skidrow answered in their release Call.of.Duty.Black.Ops.Update.4.Read.Nfo-SKIDROW. Like always, they don’t stop to say bullshit, even by providing some strange C++ source code…

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▀▄▄■▀ ■▀▀ ▀▀▀▀▀▀
S K i D R O W

▄▀ -> T H E L E A D i N G F O R C E ▀▄ ▄▀
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀ ▀ proudly presents ▀ ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
░ ███▓▓▓▓▒▒▒░░ Call of Duty: Black Ops Update 4 ░░▒▒▒▓▓▓▓███ ░
▒▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒
▓ ▓
▓ RELEASE DATE : 18-12-2010 PROTECTION : Steam + CEG ▓
▓ GAME TYPE : Shooter DISKS : CRACKED UPDATE ▓
░ ░
▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
▀█▌ Release Notes: ▀█▄ ░ █
▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
█ ▄█▀ █ ▓ █
▀▀▀ ░ █ The Skid Rowdies are looking new blood to fill up the ranks. █ █
▒ █ We’re a professional team of dedicated sceners with big mark █ █
█ █ under sceners. We believe on the ground idealism of the root █ █
█ █ of the real old school scene. We do all this for fun and █ █
█ █ nothing else. We don’t earn anything on our hobby, as we do █ █
█ █ this for the competition and the heart of what got the scene █ █
█ █ started in the mid eighties. █ █
█ █ █ █
█ █ If you think you got something to offer, then don’t hold back █ █
█ █ on contacting us as soon as possible. █ █
█ █ █ █
█ █ _______ __ ___ _____ /__ █ █
█ █ / |/ /_/_| _ / /_ / / █ █
█ █ / /| / / //| | //_// / / / / / / █ █
█ █ / | / | |_ / / / /_/ / /// / █ █
█ █ ____/|_|___/|___/ / /_/_/__/_/____/ █ █
█ █ twice the fun / double the trouble █ █
█ █ █ █
█ █ ────────────────────────────────────────────────────────────── █ █
█ █ Read Nfo Information: █ █
█ █ █ █
█ █ Dear Bungholes, █ █
█ █ █ █
█ █ First of all get some balls and post under your actual Group █ █
█ █ name if you even have one. Since you are saying we stole █ █
█ █ something, why are there no references included showing some █ █
█ █ proof? Oh wait, there isn’t any proof. If the people that █ █
█ █ still care about the scene believed we messed up, then there █ █
█ █ would already be a nuke, don’t you think? Since you guys also █ █
█ █ complain about our SecuROM releases, saying we « emulate ». █ █
█ █ There is something we would like to say, that you are full of █ █
█ █ shit. First of all the real « emulation » you are talking about █ █
█ █ is done by some of the other groups, because as soon you █ █
█ █ unpack the exe from SecuROM you are left with a lot of VM █ █
█ █ calls that can be either « emulated » or wrapped into the code █ █
█ █ which is way more work. So who are the bad guys now? As far we █ █
█ █ are concerned with the rules, we did nothing wrong. █ █
█ █ █ █
█ █ In general, then emulation and protection activation will be █ █
█ █ used more often, because things gets too complex for example: █ █
█ █ the Ubisoft DRM, Steam, Solidshield 2, SeucROM VM checks and █ █
█ █ other similar protections. █ █
█ █ █ █
█ █ NFO Propaganda? HA HA now it’s getting funny, give us a █ █
█ █ definition of what type your NFO is then? █ █
█ █ █ █
█ █ The Truth? Please, We’ve heard better 🙂 Oh and since you are █ █
█ █ saying we stole the Ubisoft DRM cracks. We are sure ypu can’t █ █
█ █ show some releases that do actually work until the end of the █ █
█ █ game right? All « cracks » that were ever done, just had a Menu █ █
█ █ patch or only the initial Handshake packet, which is no big █ █
█ █ deal in finding. █ █
█ █ █ █
█ █ So here’s a little detail of the Splinter Cell method: Client █ █
█ █ sends the coordinates Y,X,Z and the Server will check by █ █
█ █ those. If the player is standing in a registered area on █ █
█ █ server, if that’s the case it will send the player if he has █ █
█ █ entered the area or left it. The « Russian » cracks you say █ █
█ █ tried to emulate the stuff via a public released server code, █ █
█ █ which only leads them into sending the initial handshake, █ █
█ █ which is just a packet including the product id and product █ █
█ █ version. █ █
█ █ █ █
█ █ Due our good will, we decided to show a fraction of a couple █ █
█ █ of source code examples: █ █
█ █ █ █
█ █ Prince of Persia: http://codepad.org/FhhVs5RK █ █
█ █ █ █
█ █ Splinter Cell Conviction: http://codepad.org/9VTM3D3. █ █
█ █ █ █
█ █ If you still think that’s stolen, let us at least know from █ █
█ █ where, if you can 🙂 But lets be honest, you can’t ever and █ █
█ █ never will. But why would you believe that? You don’t even █ █
█ █ know what code looks like, even if we would hold it up right █ █
█ █ under your nose. █ █
█ █ █ █
█ █ Since we have a guess who is responsible for the spreaded NFO, █ █
█ █ we are just going to say it once: Congratulations you just got █ █
█ █ voted for the most dumb idiots ever! And if you are so sure █ █
█ █ about all the things you said in the NFO, why can’t you █ █
█ █ provide any deeper details? █ █
█ █ █ █
█ █ Seriously if we wanted to bash someone, we would at least █ █
█ █ provide some details about this and that. █ █
█ █ █ █
█ █ Over and out. █ █
█ █ █ █
█ █ ────────────────────────────────────────────────────────────── █ █
█ █ █ █
█ █ On with the update release information: █ █
█ █ █ █
█ █ Call of Duty: Black Ops Update 4 █ █
█ █ ================================ █ █
█ █ █ █
█ █ – Improved threading performance on computers with only 2 █ █
█ █ cores. █ █
█ █ █ █
█ █ – Additional performance optimizations █ █
█ █ █ █
█ █ – Added an option to pre-cache all shaders during load time. █ █
█ █ This fixes hitching related to shader compiling on some █ █
█ █ video cards when viewing an area of the map for the first █ █
█ █ time. █ █
█ █ █ █
█ █ – Fixed random freezes in certain computer configurations. █ █
█ █ █ █
█ █ – Allow Team Change on Ranked servers when it does not █ █
█ █ unbalance teams (this is a server admin option). █ █
█ █ █ █
█ █ – Allow Team Change grace period at start of match (server █ █
█ █ admin option). █ █
█ █ █ █
█ █ – Added 4 more reserved slots (server admin option) █ █
█ █ █ █
█ █ – Added /connect █ █
█ █ █ █
█ █ – Improved quickmatch results (server side change) █ █
█ █ █ █
█ █ – Fix for watching films through Combat Record █ █
█ █ █ █
█ █ – Fixed compassSpectatorsSeeEnemies exploit █ █
█ █ █ █
█ █ – Fixed 3rd person fov exploit █ █
█ █ █ █
█ █ – Fix for infinite supply drop exploit. █ █
█ █ █ █
█ █ – Fixed crosshair flickering when stereo is active. █ █
█ █ █ █
█ █ – Various spawn improvements █ █
█ █ █ █
█ █ – Various sound improvements █ █
█ █ █ █
█ █ – Fix for Zombies – Teammate shadows not displayed properly. █ █
█ █ █ █
█ █ – Fix for radar not staying on in One in the Chamber when it █ █
█ █ should. █ █
█ █ █ █
█ █ – In a Domination match, the Position Secured medal is no █ █
█ █ longer delayed. █ █
█ █ █ █
█ █ – ‘Hardened: Equipment Shot’ Challenge can now be completed █ █
█ █ by destroying a ‘Camera Spike’. █ █
█ █ █ █
█ █ – Fix for choppy final killcam in dedicated servers. █ █
█ █ █ █
█ █ – Various map glitches fixed. █ █
█ █ █ █
█ █ – Weekly and Monthly leaderboards will now track all kills, █ █
█ █ deaths and assists properly (All Time leaderboards were █ █
█ █ not affected by this) █ █
█ █ █ █
█ █ – Added mixed hardcore playlist █ █
█ █ █ █
█ █ – Added mixed barebones playlist █ █
█ █ █ █
█ █ – Added 12 player versions of all playlists █ █
█ █ █ █
█ █ Rcon: █ █
█ █ █ █
█ █ – Reduced timeout values. Connect (or failure to connect is █ █
█ █ faster). █ █
█ █ █ █
█ █ – Added all white-listed dvars for Ranked and Unranked. Admins █ █
█ █ have rcon access to ALL available dvars. █ █
█ █ █ █
█ █ – Added Settings and Console tabs for Ranked servers. █ █
█ █ █ █
█ █ – Fixes a bug where the « Server » tab doesn’t update values █ █
█ █ when connecting to a new server. █ █
█ █ █ █
█ █ – Added version number to the title bar. █ █
█ █ █ █
█ █ – Fixed a bug where UI state didn’t persist after switching to █ █
█ █ another server. █ █
█ █ █ █
█ █ – Added « disconnect » button. █ █
█ █ █ █
█ █ – Fixed map « set » to not use admindvar. █ █
█ █ █ █
█ █ – Changed all dvars which could be possibly float, to float. █ █
█ █ Mostly these are time-type dvars. █ █
█ █ █ █
█ █ – Fixed bug where entering a value of zero for Message █ █
█ █ Duration would cause a unhandled exception error █ █
█ █ █ █
█ █ – Truncated all message fields to 140 chars █ █
█ █ █ █
█ ░ █ ░
▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
▀█▌ Install Notes: ▀█▄ ░ █
▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
█ ▄█▀ █ ▓ █
▀▀▀ ░ █ 1. Unpack the included rar files. █ █
▒ █ 2. Run Call.of.Duty.Black.Ops.Update.4.exe and install █ █
█ █ 3. Copy the cracked content from SKIDROW directory to your █ █
█ █ main installation directory and overwrite. █ █
█ █ 4. Play the game █ █
█ █ █ █
█ █ Additional Notes: █ █
█ █ █ █
█ █ You don’t need to have any of the previous updates installed, █ █
█ █ as this update is featuring all previous updated content. █ █
█ █ █ █
█ ░ █ ░
▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
▀█▌ Greetings: ▀█▄ ░ █
▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
█ ▄█▀ █ ▓ █
▀▀▀ ░ █ Salutes to our old Amiga friends from: █ █
▒ █ █ █
█ █ FAIRLIGHT – RAZOR 1911 – VISION FACTORY – PARADOX – QUARTEX █ █
█ █ DCS – CRYSTAL – ZENITH – ACCESSSION – ALPHA FLIGHT – PRODIGY █ █
█ █ THE COMPANY – LEGEND – TRSI – ORACLE – ANTHROX – CLASSIC █ █
█ █ █ █
█ █ Salutes to our new friends in: █ █
█ █ █ █
█ █ UNLEASHED – TiNYiSO – BReWErS – RADIKAL – POSTMORTEM – SHOCK █ █
█ █ FAIRLIGHT – CRUDE – VACE – ReUnion – OUTLAWS – GENESIS █ █
█ █ █ █
█▄░▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄░
▀▀█▓▄ Logo and layout by: Eboy/SAE ▄▓█▀▀
▄▀▀▀■▄ ▐▓▓▌ Last updated 21/07/2007 by [XXX] ▐▓▓▌ ▄■▀▀▄
▀▄ ▀▀▀▀▀ ▀ ▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀ ▀▀▀▀▀ ▄▀
▀ ▀

Now, we just need to wait for the officiel position of the good Scene teams like Razor 1911 and Reloaded.
Scene for ever and fuck the stealers !

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